Every turn, you draw one card from the deck that may ask you to do things like pay taxes, steal goats, or recruit cultists, and these things may either grant you more resource cards or take them from your hand, depending on the action you choose to take. You start with a hand of resource cards (Cultists, Prisoners, Food, Money, etc.) that you use to interact with a deck full of actions. Underhand's gameplay follows a pretty basic formula. As a competitor to things like Reigns or Artificial Superintelligence, Underhand may not seem particularly impressive, but the game is fun enough, especially considering it's free. Underhand is a card game all about managing your own cult and trying to summon unimaginably horrible and monstrous gods. Another game has tossed its hat into the Reigns-like arena, and this time it's full of Lovecraftian monsters and the occult.
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